Major World Powers

A listing of the major world powers in Averos.

There are many additional global powers in Averos, these just happen to be the strongest of them. If you have a culture or country in mind, let me know! It will be made and added (if it's reasonable)

Valmorn Empire
Half Elven – Ruler: Queen Valerie Ostentia and Council of Nobility

The Valmorn culture began when refugees from the collapsed Elven Telluvian Empire washed up on the shores of the small island of Valmorn in the North Eastern Quadrant. While the refugees were few in number, the native humans of Valmorn accepted the refugees as full members of the community. Over the years and generations, the elves and humans of Valmorn intermingled and became culturally and racially integrated. The Valmorn people are primarily half-elven but humans and elves are not uncommon in the country. The culture progressed rapidly with human perseverance, ingenuity and drive combined with elven, proficiency, longevity and intelligence combining to make an incredibly prosperous and magically advanced nation. The country quickly outgrew its island home and began to look to expand its borders. With their advanced magical prowess, the country quickly expanded its empire in the Northeast hemisphere using the resources of the conquered countries driving it to even greater magical feats. Eventually these feats allowed Valmorn to expand into all quadrants of the world, establishing colonies in the three other hemispheres. Their expansion is currently been halted due to a war with the Court of the Revenant. The Valmorn see their success as an indication that their culture and traditions are superior to the cultures that they conquer. While this causes difficult relations with many other cultures it does provide the Valmorn with an unconquerable “Can Do” spirit. Many Valmorn are also taken to adventuring and will often go on expeditions and safaris in the many countries they have conquered.

Nebon Kingdom
Dwarf – Ruler: King Vladimir Nebonyetsky (Dwarf)

The Nebon Dwarves first began after the Nebonyetsky Clan was banished to the tops of the Tyrvar Mountains after political conflict with the stronger Bostorov Clan. Unable to dig to create homes underground as was their custom, the Nebon Dwarves decided to build up, making impressive fortresses high into the sky. While they managed to survive this way, their natural thirst for exploration was limited as the Bostorov Dwarves prevented them from digging down. To meet these needs, the Second King of the Nebon Kingdom Victor Nebonyetsky dedicated his life to a project to move their powerful fortresses into the air so that they could explore the skies. Using an ingenious combination of engineering, magic, and the binding of elementals, the Nebon Castles were lifted into the air in the 100th year of King Victor’s Reign. Having dedicated much of the kingdom’s resources to research also yielded many other technological advancements such as airships, aerial personal transport and mechanized manufacturing. Their aerial position has also led to unmatched cartography skills. These advancements make the Nebon Kingdom a powerful force on the world stage especially since they have, over the years, become wary of outsiders and refuse to share this technology with others. Fortunately for many other countries the remainder of the rule of King Victor was marked by isolationist policies that have kept the sky fortresses of Nebon from being used for offensive purposes. However, in the past 2 years with Victor’s mysterious death, the new king Vladimir (his son) seems to be participating more on the world stage.

Gallowgrave Pirates
Variety of Races - Leader: Cap’n Gallowgrave (Half Orc)

Huge Pirate Collective. Cap’n Gallowgrave offers protection to all pirates who fly his flag in addition to their own (as long as he gets some of the cut of any loot) Welcomes any race or crew. The Cap'n has many agreements with many larger countries to not raid for large sums of money. Directly under him he has 4 head pirate lieutenants (1 for each quarter of the world)

Not much is known about the internal workings of the group by outsiders. (If someone wants to be a pirate from this group they can learn more)

Telziri Trade Corporation
Variety of Races - Leader: Penelope Millian (Halfling)

As sea travel expanded, trade also expanded. At the center of this expansion was Penelope Millan and her trading company. The company began in a small, mostly halfing country Zarizar from the Teliar archipelago. With an already strong naval force from living on an archipelago, Penelope, then a major noble in Zarizar, convinced the royalty to ally with the Valmorn. Under the protection of the larger nation, she converted the navy into a trade fleet.

By establishing friendly relations with the Gallowgrave Pirates and finding new markets with countries conquered by the Valmorn, the trade fleet gained in strength quickly. Penelope invested the money into buying a small island and using it as a home base for the trade fleet.

After becoming incredibly personally wealthy, Penelope was also able to purchase the fleet from her country. Since then, the company has grown larger and larger.

In their most recent venture, the company has founded a town on the newly discovered island of Vesalia. The hope is that adventurers will flock to the town and provide a massive economic boon while discovering additional natural resources which can be used for trade.